Welcome to Frenzies, the wildly chaotic and stylishly slick multiplayer shooter, coming to PS VR2!
I’m thrilled to share some more information about Frenzies following its unveiling. If you missed that, here’s our announcement trailer that gives you a taste of Frenzies’ unique blend of fun and chaos:
In Frenzies, you’re thrown into a winner-takes-all showdown across five rounds with a randomized, lucky dip of round types and maps that ensures no two games are ever the same. Frenzies’ mixture of solo and team-based round types means one minute you’ll be forging friendships and working together to pick up a win, and the next you’ll be trying to take those friends down in a frenetic free-for-all.
Right from when we first started working on Frenzies, we wanted it to have a real sense of fun. We didn’t want to create a straight-faced, military sim and instead took our inspiration from bombastic arena shooter classics such as Quake and Unreal Tournament. We felt that by taking the essence of those games and sprinkling in a dose of unpredictability, we’d landed on something that’s easy to play, challenging to master and leaves you with a big grin on your face every time. We think that there’s something for everyone in Frenzies and even experienced VR shooter fans will have their skills tested in new ways.
Our round types also play a huge role in building this sense of fun. Alongside traditional modes like Team Deathmatch, we got creative to build new round types around some interesting concepts that make great use of VR. My personal favorite is Glitter Pig, where you’re running around trying to grab hold of this giant, squealing pig. You’ve got to be the one holding the pig for the longest time throughout the round but that’s easier said than done when your opponents can easily track you down and your big porky friend.
Across nDreams’ family of studios, we’ve been pioneering VR game development for over a decade, including the acclaimed ‘Run-and-Cover’ gameplay that
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