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Former GTA 6 dev says Rockstar will currently be trying to "really tighten" the game "in every corner" right now, because "90% of your work" is accounting for players who don't do as they're told

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PC Strategy Blizzard's old manual art is a real nostalgia trip
I've gone on record as not being a huge fan of the artstyle choices used in the new Warcraft I & II remasters. It's crisp and readable, sure, but I'm never exactly thrilled to see all the roughness of older sprites completely done away with, especially when I always felt some of that ruggedness was the point. The tendency of remasters to treat every characterful oddity as a blemish is a wider topic than the scope of this article, but one day, Bluepoint will remaster Bloodborne, and the world will feel my pain.
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