A studio founded by former Blizzard folks today announced their free-to-play real-time strategy game, Stormgate. It's about the remnants of humanity hopping into mechs to beat back demonic-lookin' alien invaders, and will have a campaign with co-op support as well as competitive multiplayer. Check out these fightbots in the announcement trailer from the Summer Game Fest, below.
"The user interface is designed to make RTS more approachable by streamlining inputs, automatically assigning units to control groups, and enhancing gameplay," the blurb claims. "We've lowered the skill floor while keeping the ceiling as high as you want to climb."
I'm always here for lowering the skill floor while preserving a high ceiling. Many developers have tried to make unwelcoming genres like real-time strategy and fighting games friendlier, and I want to see devs continue to try.
"Free-to-play" in the same sentence as "Blizzard" does raise some eybrows, especially given the stink around Diablo Immortal right now. But Stormgate's developers, Frost Giant Studios insist it is "never pay to win". Without explaining what they will sell, they say the plan is for players to be able to "support the development of additional optional content that you enjoy, without ever paying to remove nuisances or gain an advantage." These days I'd expect a battle pass or such for cosmetics and bits, though I suppose loot boxes are always in fashion too. Who knows. Until they explain, it's not worth speculating too much.
And yes, Stormgate will have an editor to create custom maps and mini-games. StarCraft and Warcraft have had exciting mod scenes (I played basically nothing but WC3 mods for a few years, exploring weird new things every night with my pals) so
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