Although is one of the best games to release in 2024 so far, it quickly garnered a similarly problematic reputation to its predecessor, Both games have astounded audiences with graphics, battle systems, and sweeping narratives in the first two installments of the. However, the endings of both games have fans reeling with confusion and criticism.
While there are too many redeeming qualities behind the trilogy to write it off completely, Square Enix's narrative choices have nonetheless blemished otherwise amazing games. Much of the criticism lies in the multiverse narrative and attempt to weave, but it is not the content of these stories that lets them down. Rather, issues of story mechanics ultimately see this modern gaming juggernaut go down a similar path to one of Square Enix's most controversial series.
FF7 Rebirth makes one element a lot more time-consuming than it needs to be, and it wouldn't be hard for FF7 Remake Part 3 to fix the issue.
Like the, has managed to toe the line between gaming masterpiece and complete confusion, though it has been doing so for over two decades. While critics of both and point their blame toward the series' creative director, Tetsuya Nomura, it is beyond one man's influence to cause such problems. Rather, and suffer from specific issues ofpacing and narrative bloat, which, if left unchecked, could see the series following in the footsteps of a game that divided fans.
Defenders of the 's convolution point toward the original as evidence of precedent, noting that it, too, suffered from a convoluted narrative despite being regarded as one of the greatest games ever released. While true, the original issues aren't comparable to Remake's story suffered from a notoriously rough localization, including questionable translations. Further, much of the confusion players had toward the original title was due to the state of the medium, with massive pieces of exposition found in optional cutscenes, as was frequently done at the time.
The
Read more on screenrant.com