The Fallout series takes place over decades, with each title introducing new settings and characters. That being said, sometimes the developers carry over familiar faces from the past games into the newer ones. Arthur Maxson is an example of this, and he showcases just how much a character can change throughout the course of two games.
In Fallout 3, the Lone Wanderer can meet Arthur Maxson as a young child. Later, in Fallout 4, the Sole Survivor can encounter him as a man in his 20s. As Arthur grows up, he undergoes plenty of changes, particularly in his personality. Players who’ve experienced both games can easily pick up on this shift.
Fallout 4: The Raiders of the Commonwealth Have Gone Insane
Arthur Maxson was born in the year 2267, and as early as then, the Brotherhood of Steel in Fallout had high hopes for him. He was a descendant of Roger Maxson, the founder of the Brotherhood. Meanwhile, his father Jonathan Maxson was the Head Paladin. Thus, the group believed that Arthur had a “soul forged from eternal steel.” Unfortunately, Jonathan would never live to see this belief come to fruition. He died in battle when Arthur was still a young boy, so his mother Jessica sent him to the Citadel in the Capital Wasteland, where he’d be under the tutelage of Elder Owyn Lyons.
As a young scribe in the Citadel, Arthur proved to be an excellent student. He had in-depth knowledge of the Brotherhood’s Codex, the Enclave, and even the local super mutants of Fallout 3. He was also trained to use small weapons and managed to handle them with relative ease. Despite this, Elder Lyons felt that what they were doing to the young Arthur was wrong. In his personal terminal, he expresses that he worries about Arthur’s emotional state as no good
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