The original Fairy Tail, released back in 2020, ended up being one of the best JRPGs based on a manga and anime series ever made. Japanese studio Gust, known for being the developer of the Atelier series, managed to masterfully capture the spirit of the franchise, creating a game that can be enjoyed by both fans of Hiro Mashima's work and complete newcomers, despite some small shortcomings that do not detract from the experience in any major way. Four years later, Gust will bring players back to Earth-land with Fairy Tail 2, which is setting out to outdo its predecessor in a lot of different ways.
Following my short hands-on session during this year's Gamescom, where I also had the chance to speak with producer Hiroshi Kitaoka, I was recently able to try out the first five or so hours of Fairy Tail 2. This allowed me to get a better idea of the game's overall progression flow and, most importantly, the new battle system, which I feel will be one of the highlights of the experience.
As previously confirmed, Fairy Tail 2 will adapt the Alvarez Empire Arc, where Natsu and the entire Fairy Tail guild take on emperor Spriggan Zeref Dragneel and the powerful members of the Spriggan 12. Right from the Prologue, the game wastes no time throwing players into the thick of the action, providing a first tutorial battle that teaches players the basics while introducing some of the major players of the new story arc. Those with no knowledge of the manga may find themselves a little confused, but the game does a very good job providing all the background information needed to understand the story, the world, and the characters themselves, with the Check Terminology feature, which allows the player to quickly learn more about terms highlighted during dialogue sequences.
Still, unsurprisingly, those with knowledge of the story arc Fairy Tail 2 is adapting will have a much better time right
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