There are many ways you can slay zombies in Dead Island 2. You can choose from an exhaustive list of melee and ranged weapons and customize your pick to tackle various aspects of the game, including the main missions and side content.
While ranged weapons can take out zombies significantly easier, their melee counterparts remain the go-to for a variety of encounters.
However, to make the most of the melee weapons in your arsenal, you might want to learn more about some of the base stats that they come with.
Today’s guide goes over all the core stats that you will find in Dead Island 2’s melee weapons and how each of them works.
As mentioned earlier, to make the most of your weapon's upgrades and mods, you must understand the base stats that it comes with and how that dictates its effectiveness in a zombie encounter.
Here are the core stats of melee weapons in Dead Island 2 and how they work:
Power determines the overall level of the melee weapon along with the mods and perks that it comes with. You can increase the power of the weapon by adding more mids to it. You can scale it as the narrative progresses.
This determines the weapon’s damage per hit. As a rule, the bigger and slower the weapon, the more powerful it will be. A sledgehammer will hit significantly harder than a katana in Dead Island 2.
The Base Damage Type is the core damage per hit of the weapon when there is no mod attached to it. It is the minimum amount of DPS that the weapon will deal.
This stat determines the amount of stability that will be drained with each shot from the weapon. It determines the amount of stagger that you can inflict on the zombie and will be higher the heavier the weapon is.
Speed determines the rate at which you will be able to swing your
Read more on sportskeeda.com