There’s a lot to figure out about the lore in Guild Wars 2. Unfortunately, little details and hidden gems can bypass you quite quickly if you’re not aware of what happened before, and when it comes to Cantha which is the setting for the Guild Wars 2: End of Dragons expansion, there’s a whole lot that can be overlooked. This is why we’ll cover a few quick details you might not know or could have forgotten.
Cantha’s SignificanceCantha is the oldest of the Tyrian regions and is said to be one of the oldest locations for humans to have settled. In some cases, people even refer to Cantha as the birthplace of humanity, though there is no definitive proof of this. Cantha served as a playable area in Guild Wars Factions until it was isolated and cut off from the rest of Tyria.
Cantha has always been a hub of trade, commerce, and arts. But unfortunately, it has also been a place of great war and strife and many political intrigues. Most notable was the decision by Emperor Usoku to seal off the borders of Cantha and expel all non-humans from its shores, meaning that races like the Charr and Asura were not welcome at all.
Cantha has been sealed off and inaccessible to players, though it is true that trade between the Empire of the Dragon and Lion’s Arch, the hub for players and a massive port city, continued right up until the Rising of Orr. Then, dead Ships, controlled by Zhaitan the Undead Dragon, cut off all sea-based trade routes, and Cantha and the rest of Tyria had their contact effectively severed.
Cantha’s HistoryCantha’s most essential parts of its history boil down to two happenings. The first was the Jade Wind which occurred in the Age of the Dragon. The Jade Wind was a terrible event that decimated the Jade Sea and
Read more on gamepur.com