Destiny 2's The Witch Queen expansion is just a few days away, and while it marks plenty of new and exciting beginnings, it is also the end of Year 4 and all the content that came with it. This means that every story bit from all the recent Seasons will be gone for those who didn't experience them, much like what happened to most of the Year 1 content through the Destiny Content Vault at the beginning of Beyond Light. This is not necessarily a bad thing, but it does have a branching impact on what players can achieve in the game and what sort of triumphs they can get before The Witch Queen launches.
Destiny 2 is a live service game at its core, with plenty of new content coming in the form of yearly releases and several Seasons every year, and The Witch Queen is no different, with Season of the Risen launching alongside the expansion. Season of the Lost was the closing Season of Year 4, and it lasted a total of six months, which is a lot by the standards of Destiny 2. With so much time in a single season, and with Season of the Lost's storyline being pretty much over within the first two months, it's a weird choice for Bungie to have the epilogue mission play out only for the very last week before The Witch Queen — and it proved to be a problem, too.
Destiny 2 Details Upcoming Gambit Changes
Season of the Lost's epilogue going live only in the last week of the Season is not something new to Destiny 2 fans who've been around for a while. It's customary that seasonal narratives get their epilogues near the end of the season itself, which makes sense, especially if players are given more time to play through those missions and really get a grasp of what the story meant. For example, Season of the Splicer did a great job at
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