During The Game Awards this evening, Wargaming — developers of , World of Warships, and — made a surprise announcement by unveiling an all-new IP built on Unreal Engine 5 and a game unlike anything they've made before.
We met with the devs from the Guilford team virtually ahead of the TGAs for an in-depth look at and to see some gameplay. The vibes were strong at first glance, but is nothing like. It's a third-person mech hero shooter that plays on an open-world map and blends elements of battle royales and extraction shooters.
is free-to-play and focuses on and rewards skill and team tactics. Players participate in teams of two and will succeed based on smart plays and positioning more than perfect aiming, including timing of using powerful abilities that are on cooldowns and synchronizing with your partner. Wargaming refers to this as «Duo Symbiosis» after testing all sorts of team sizes and compositions.
is set in a post-cataclysmic world where a rare and valuable alien resource called «Starfall» arrived from space, ruining the livable surface of Earth. The remnants of humanity now live in space or deep underground. The Starfall material is essential to technological evolution and to power the world, so the select few humans who have a natural resistance to the powers of Starfall have become Hunters, transforming their consciousness into the Hunters to battle for this material across various hunting grounds.
A 10-day closed playtest begins now, and players can sign up via the Wargaming Game Center and on Steam. The Open Beta will launch in Spring 2025. The game is releasing first on PC with plans to come to consoles at a later date.
playtest includes seven mechs (pictured in the first gallery above) with additional Hunters (and more lore) on the way and additional Hunters being released each season after the game's full launch. While plans for monetization have not yet been finalized, the developers tell me we can expect there to be cosmetic purchases and some
Read more on screenrant.com