Between publishing labels 2K, Rockstar, and Private Divison, Take-Two is one of the largest and most renowned game publishers in the business; the company’s stable of acclaimed franchises includes Grand Theft Auto, Red Dead Redemption, Borderlands, BioShock, NBA 2K, XCOM, and Civilization, among many others.
Between now and March 2024, the company plans to release over 40 games for console/PC, including 23 “immersive core” titles, which covers staples like GTA, BioShock, and 2K sports games; six Private Division games; four “mid-core” games (think WWE Battlegrounds); and nine ports or remasters.
Given Take-Two’s pedigree, the prospect of 40 new games over the next two years is an exciting one. To give you a better idea of what to expect, we’ve compiled a list of every Take-Two game in development. This list includes games we know (or can safely assume) are in development for console and/or PC— neither rumored projects, like 2K’s LEGO sports games, nor mobile games, including those from soon-to-be Take-Two-owned Zynga, are included.
The Quarry is Supermassive’s spiritual successor to Until Dawn, the narrative-driven PS4 exclusive from 2015. A teen horror story set in the woods of Upstate New York, The Quarry features nine playable characters — any of whom can die based on player decisions, according to game director Will Byles.
Supermassive is leaning into the social experience of Until Dawn by implementing local co-op in The Quarry, with each player controlling a character of their choice. The story will run roughly 7–10 hours based on player decisions/character deaths.
Supermassive’s Hollywood influences for The Quarry include Friday the 13th, The Thing, and Evil Dead, while its Hollywood cast includes David Arquette
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