While prerelease info regarding the upcoming has been somewhat scarce, a new gameplay showcase has given an in-depth look at some of Link's new abilities. As a rare direct sequel in the franchise, continues the story started in, bringing Link back to the same post-apocalyptic Hyrule. However, while the overall landscape seems to be remaining similar to 's, new additions like mysterious floating islands and gameplay changes like the ability to build vehicles promise to provide big shake-ups to the game's open world.
From its first reveal in 2019, has been the subject of much speculation, with its brief trailers and short snippets of gameplay giving small sneak peeks at some of 's new tools that weren't in . Perhaps even more so than the series' first foray into open-world gameplay, looks to be an impressively ambitious expansion on the world and mechanics of its predecessor — although much of the game's actual content has remained a mystery, even as it's periodically received new trailers. With a recent gameplay demonstration from series producer Eiji Aonuma, however, four of Link's new abilities have been revealed: Recall, Fuse, Ultrahand, and Ascend, each with seemingly myriad uses.
Recall, perhaps one of the more straightforward abilities, seems to function similarly to 's Stasis — but, instead of freezing objects, it sends them back through time, which might lend credence to certain time travel theories. In the showcase, the ability is used to ride a rock that fell from the sky back up to access a sky island, meaning that it has interesting applications for exploration — although it's currently unknown if it can be used as freely as Stasis. For the time being, the ability seems like a way to get to sky islands in the
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