Epic Games announced a new system for paying creators on Fortnite, the ultra-popular, free-to-download battle royale game.
Announced on Wednesday at the Game Developers Conference, Epic will now share 40% of Fortnite revenue with anyone who design “islands” in the game. This includes money that Epic earns from the purchase of V-Bucks (in-game currency), real money spent in Fortnite on items like starter packs, quest packs and cosmetics, and Fortnite Crew subscriptions.
On their personal island, creators can develop their own unique in-game experiences with custom rulesets and designs. A creator’s payout is determined by how popular the island is, and how many users keep returning to the island.
According to Epic’s wording, companies can also earn payouts in this program, which means that, like with Roblox, professional game developers can also publish their own content on Fortnite and get paid. However, the language makes it unclear whether Epic itself is eligible to earn back a portion of the allotted 40 percent, which would make the actual sum going to third-party creators far smaller.
Already, about half of play time in Fortnite takes place in user-created content, but these third-party maps are about to get a massive upgrade. Epic announced today that Fortnite is getting an Unreal Engine editor, which is now available in public beta. At least from the demo videos, this looks like it’ll be a game-changer (literally):
<p lang=«en» dir=«ltr» xml:lang=«en»>Get ready to create.Unreal Editor for Fortnite (UEFN) available now in Public Beta on PC. Download: https://t.co/64xBgpsT6X pic.twitter.com/rIA4TSgw1a
— Unreal Engine
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