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Epic Games also showed off some new technology along with the developers of Microsoft’s Ninja Theory for Senua’s Saga: Hellblade II.
The Metahuman Animator is a tool that can be used to create extremely realistic animations, based on video captured from human actors and almost instantly converted into an animated structure that can be used to create 3D animations for games and films.
It was one of the cool demos that Epic Games showed at its State of the Unreal event at the Game Developers Conference in San Francisco today.
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Epic showed off the tech through the Ninja Theory game, which is a sequel to Hellblade: Senua’s Sacrifice, a game with outstanding human animation from 2016. Melina Juergens, the motion cap expert and lead actor for the game, made an appearance again to show how the same tech can now be used on an iPhone as a metahuman animation. It works with the Livelink face application on mobile devices.
The tech can generate a face model from a few captured pictures within a minute or so and convert it into something that can be used in computer-animated films or games. Ninja Theory also gave us a glimpse of what Senua will look like in the upcoming Hellblade II title.
Epic Games also unveiled new tech to make it easier for creators to create using cool 3D animations.
NCSoft’s Songyee Yoon, president and chief strategy officer, showed off imagery from Project M, an
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