Elden Ring's release date is right around the corner, meaning gamers will soon have the chance to jump into the unforgiving world of the Lands Between, teaming up with friends to brave its dangers and fight its intimidating enemies. With the Elden Ring release date so close, FromSoftware and Bandai Namco have been ramping up their marketing push for the game, ensuring that fans stay hyped by revealing new details about what to expect come launch day.
A key element of Elden Ring, like with other FromSoftware games, is its boss fights. Elden Ring players will have to contend with a variety of bosses during their time with the game, many of which will put up a serious fight and take significant effort on the part of the player and their co-op partners if they hope to defeat them. This will hold true for Elden Ring's main bosses that players have to beat to get through the story, but the game will also have optional bosses that players can battle as well.
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Elden Ring producer Yasuhiro Kitao recently discussed the game's optional bosses in an interview with Gamer Braves. According to Kitao, the game has optional bosses that are hidden in Elden Ring's open world. These enemies are meant to be significantly harder than the bosses that players have to fight to advance through the story, with Kitao describing them as «really tough challenges» that are hidden away for players to find.
This would be far from the first time that a FromSoftware game had optional bosses for players to fight, but it will be interesting to see how these encounters are introduced in the context of an open world. Elden Ring's open world concept is making some big changes to the Soulsborne formula, and one has to
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