Elden Ringwill feature some extremely tough optional bosses, keeping with the FromSoftware tradition of keeping its toughest challenges outside of the boundaries of the main quest. Dark Souls has some incredibly hard bosses, which is equally true in Bloodborne, Demon's Souls, and Sekiro: Shadows Die Twice, but the hardest bosses tend to be kept outside of the story.
The concept of the super boss is something that was popularized in the JRPG genre, with Warmech from the original Final Fantasy seen as the first of its kind. A super boss is usually harder than the final boss of the story mode and it exists to provide the toughest possible challenge for the most dedicated of players. The games produced by FromSoftware have also used incredibly difficult optional bosses in their games, especially once DLC is added into the equation. Bloodborne's best bosses were found in the DLC and all of them were optional, as the player could complete the game just fine without ever entering The Hunter's Nightmare.
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The bosses in Elden Ring have made a number of appearances in the promotional material for the game and it seems that the hardest ones are still waiting in the wings. Elden Ring producer Yasuhiro Kitao told Gamer Braves (via IGN) that Elden Ring will contain tough optional bosses that need to be sought out by the player. Kitao said that Elden Ring «deliberately increased the challenge» for players seeking a challenge, but they will be hidden throughout the world.
Elden Ring has a massive open world and the footage revealed so far means proves that there will be plenty of places for the developers to hide secrets. This will ensure that players don't accidentally
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