Elden Ring mods are either a gift or a curse. In some cases, they transform From Software’s open-world masterpiece into a rugged, rewarding game of survival. In others, they turn every enemy and NPC into Malenia, at which point, you can pretty much give up even trying to make it past the Gatefront Ruins.
But this is a real new one. Courtesy of an enemy and item randomiser mod, YouTuber MythyMoo has unearthed a terrifying, never-before-seen Elden Ring boss fight – and when we say it’s never before seen, we mean it literally.
As the name implies, the randomiser mod juggles and remixes all of Elden Ring’s enemies and pick-ups. You collect some arrows, they turn out to be a crystal tear. You go to an area where normally there would just be dogs, and they’ve all turned into living jars.
The mod even goes so far as changing the names of bosses. The Ulcerated Tree Spirit now borrows its name from the Scaly Misbegotten, becoming the Misbegotten Tree Spirit. Cemetery Shade becomes the absurd-sounding Putrid Grave Warden Shade. Everything gets thrown together, and the mod spits it out in a horrifying jumble.
Which is exactly the case when MythyMoo arrives in the Consecrated Snowfield, where you’d normally encounter a variety of field bosses, including the Night’s Cavalry. After dispatching all of the lesser enemies, MythyMoo stops still, and suddenly begins hearing the ominous sounds of clanking chains and heavy footsteps. They cast an area-of-effect fire spell, and have just enough time to shout “what the-?” before being killed in two blows by an invisible boss confusingly named ‘Night’s Hunter’.
That’s right – if you mess with Elden Ring by randomising its code, it’ll punish you with a brand-new, ultra-strong boss that is also
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