Elden Ring patch 1.06 is finally live, and the new set of updates is massive, considering the number of tweaks and balance changes it will introduce to the JRPG.
From Software will shake up the title’s current meta quite a bit, and significant nerfs and buffs are live, with the most notable one being the decreased damage that Corpse Piler will do on its bleed effect.
Moreover, Guard Counters will have increased motion speed, with Great Axes having faster attack animations and reducing the time it takes for rolling to become possible after an attack.
However, one of the biggest changes will be the increase in the areas where players summon signs can be seen and invasions can take place.
Significant changes will also hit some other Ash of Wars, with Glintstone Pebble and Glintstone Dart receiving better hitbox range.
For a brief overview of the changes, read on.
Additional elements
When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded.
Elden Ring fans looking for a detailed patch description can look up From Software’s official website.
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