When EA Sports lost the FIFA moniker and instead moved to the branding last year, it came with a few changes. Nintendo players finally got an up-to-date version of the game, albeit one that came with a few major port issues and only just escaped relegation, and there were a handful of other tweaks that didn't create a major shift. However, EA Sports has promised wider changes with .
is the latest in the long line of soccer games from EA Sports, setting a core template for the annual sports release worldwide. Included are all the major and minor men's football leagues, as well as core parts of the women's game, providing the most comprehensive licensed football experience. Although often yearly iterations don't feel too different,a recent preview of showcased some interesting changes to the usual model.
Although Volta Football is being dropped from this year's entry, it seems as though its general form is going to live on in a more integrated way called Rush. This is a 4v4 gameplay mode that is primarily made for play with friends, but seems to creep its way into every game mode rather than being an entirely separate option. In its multiplayer form, a team of four human players plus one AI goalkeeper play on a smaller pitch.
The rules are slightly tweaked, too, with Blue Cards that will work akin to the Sin Bin in rugby, offside only being eligible in the final third rather than by half, and a different 1v1 penalty setup. Another interesting shift is the lack of fixed positions, meaning that players will have control over exactly how they choose to play and where on this pitch. At its best this could likely lead to some great coordinated play, or alternatively absolute chaos if all the players decide to become Messi.
Rush football is something EA Sports clearly wants to integrate into various other game modes, rather than something sitting standalone like Volta Football did.
What's interesting is where Rush will fit into different gameplay modes. A single player
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