makes a lot of bold claims, and for the most part, it lives up to them. First and foremost, it attempts to reboot a 28-year-old series, still developed (as always) by Omega Force and published by Koei. It promises an entirely new approach to the formula, one-versus-one-thousand action like you've never seen before. It aims to be a perfect series entry point for newcomers, but also to satisfy longtime fans with its complicated tactical gameplay and new spin on a familiar story.
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It's all wrapped up in a neat little package, easily the most technically impressive game ever released. It finds a perfect balance between mindlessly absurd combat and intricate real-time strategy that is, in its greatest moments, intensely satisfying and lots of fun. But in its worst moments, it's repetitive, grindy, and dull. Its lows don't detract from its highs, but they can distract from them. Still, it maintains enough of that classic charm to carry it through.
The series has always been predicated on the idea of 1 vs. 1,000, throwing the player into epic battles in which they control a single character who must fight off enormous enemy hordes. Never before has a game lived up to that promise as thoroughly as — armies are intimidatingly massive with the addition of the new Large Force mechanic, in which swathes of footsoldiers and officers congregate in a single area.
It's incredibly rewarding to chip away at these Large Forces piece by piece, sending enemies flying through the air with your strong attacks, and eventually watching the whole army scatter as you focus in on its leader. Battles are intense and chaotic, which is both a positive and a negative. The intensity forces you to focus and choose your next move carefully, and the chaos of it all means you're often blindsided by unblockable, near-deadly attacks from well outside your field of vision.
Still, gives you a whole new arsenal of special attacks to deal
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