Ask any veteran Dungeons & Dragons player what their favourite encounter is, and they’ll regale you with heroic tales featuring man, dwarf, and elf, versus the likes of Tiamat, Count Strahd Von Zarovich, and the Demogorgon. Oh, and slaughtering an ensemble cast of undead, orcs, demons, elementals, and more along the way.
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The False Hydra has caused a ruckus amongst DMs and players alike and rivals the best that Faerun offers. It’s rare for a homebrew creation to receive the same accolades as the canon Dungeons & Dragons bestiary. It takes time to craft a bad guy worthy of inclusion. That’s why playtesters the world over, pour thousands of hours into exploring every angle. Homebrew monsters rarely receive the same treatment. So what is it that makes The False Hydra so compelling? And how should a DM play one?
A False Hydra is an unofficial, homebrew creation and does not appear in official source books or have an official stat block. This hasn’t stopped it from finding a loyal following among the tabletop community and taking the lead role in streamed games on YouTube and Twitch. The sands of time are murky on their true origin, but players will recognise many of The False Hydra’s abilities from the realms of mythology.
The term False Hydra was first coined in a post made in 2014 by blogger Arnold Kemp. This outlines his vision for the menacing creature and is an essential read for DMs looking to run one. With no official stat block available, several fan interpretations have popped up, with the website GM Binder providing one of the most popular to date.
The consensus for the False Hydra depicts a horrific beast that should test the metal of your
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