The Infiltration system in Dune: Spice Wars unlocks once you've started harvesting Spice. By sending your Agents to dig up dirt in the key arenas of Arrakis politics you'll be able to earn additional income, spy on your rivals, and carry out missions capable of altering the planetary balance of power.
Related: Dune: Spice Wars - How To Destroy An Enemy Capital
Infiltration is just as important to winning the game as Landsraad votes and battlefield victories, and managing your Agents successfully will give you advantages in every aspect of the game. You might even be able to quietly make your rivals disappear, eliminating the opposition without a trace.
Since Dune: Spice Wars is currently in early access, the information in this guide is subject to change.
As you harvest Spice, progress is automatically made toward recruiting an Agent. You can see the current progress bar underneath the Infiltration button on the right side of the screen. When an Agent is recruited, they can be assigned to infiltrate one of your rivals or one of the four key non-player organizations on and around Dune.
Each Agent has a single Trait that will provide a small benefit to your empire when they're assigned to Infiltration. Sometimes this bonus affects your overall production, while other times an Agent's Trait makes them particularly suited to a given task. Deploying your Agents to maximize their effectiveness is always a useful strategy.
When an Agent is assigned to Infiltrate an entity, they will cause your Infiltration Level within that entity to rise. Infiltration Levels always trend toward the number of Agents currently assigned there, and are necessary for carrying out advanced Operations.
By default, a faction can have up to ten Agents
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