Dragon Age: The Veilguard is finally here on October 31st, and it's BioWare's big return to Thedas—a world that fans have loved for more than a decade.Veilguard itself is now stepping into the spotlight, ready to bring some curated nostalgic feels while also pushing things in some exciting new directions that will change the Dragon Age games for years to come.
Veilguard isn't just any Dragon Age: Inquisition sequel. BioWare pushed through several iterations and really put effort into ensuring that what they created would weave together the deep, complex stories and characters the studio and property itself is known for. In my initial preview, I was impressed with how well the game delivered on the gameplay, which I’ve generally felt was the most lackluster part of most BioWare games. I was also a little skeptical that Veilguard’s narrative would fully captivate me throughout the entirety of the game. Now that I've had the full experience, it's time to dish on if it really delivers.
Back when it was still Dreadwolf, the team had kicked around a lot of ways in how they planned to push the game in new exciting directions, which included floating multiplayer options. However, with name change to Veilguard, so too came changes to the games’ development philosophy and from what I can tell, these changes were for the better.
Veilguard sticks closely to BioWare's popular core formula, full of rich storytelling and character-driven experiences, but modernized with more fluid, dynamic gameplay. The Veilguard feels like it was built for a brand new Dragon Age, and the end result feels like a classic Dragon Age adventure brought forward into the present, for better or for worse.
The game kicks off with a familiar face—Solas, the Dreadwolf himself, opening the Veil to flood the world with demons. Inquisition fans will find a lot of familiar faces and given that you still have your old game of Inquisition available, you might even run into your own
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