allows players to make several important choices throughout their journey, which can lead to a variety of outcomes happening once they reach the conclusion of the story. At the time of writing, the exact count of how many endings exist is unknown, but there is at least one definitive «good» end and one «bad» end, where choices can cause differences even within those outcomes and lead to several variations. As is the nature of the series, characters are quite literally putting their lives on the line and emotions can, and will, run high.
Warning: This article includes major spoilers for the story and ending of Dragon Age: The Veilguard.The story of picks up the storyline of Solas, who was shown at the end of to be the elven god of betrayal, Fen'Harel. Although he is trapped in the Fade prison he had created for Ghilan'nain and Elgar'nan for most of the game, Solas inevitably becomes a crucial figure once again at the finale. This god of betrayal is a tricky one, but it stands to be seen whether he can choose to do the right thing in the end.
During the main campaign of, players will eventually reach a quest titled «When Plans Align» which will prompt a warning when started. This warning lets players know that if they continue with that quest, all side missions, companion story arcs, and exploration for secrets will be locked out and the ending storyline will begin. There is still quite a bit of content following this point, but it is a much more focused and linear progression of the main story only.
After the point of no return has been passed, the player character, Rook, will have some crucial decisions to make. First, Rook will need to decide whether to send Harding or Davrin to head up the distraction party on the island where Ghilan'nain and Elgar'nan are at. The group will serve to keep Ghilan'nain's focus so that Lucanis can use the dagger to kill her. This choice, sadly, means the death of either Harding or Davrin, as they will ultimately sacrifice
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