Going all the way back to Origins, your choices – and the consequences of those choices – have been a major part of Dragon Age history, with each player character making decisions that have massive implications on the world of Thedas. Did you have the old god baby with Morrigan in Origins? Did you side with the mages or templars in Dragon Age II? Did you drink from the Well of Sorrows in Inquisition? And, for the love of The Maker, who did you smooch?
In line with that theme, starting with Inquisition, you could actually import your world states from previous games via BioWare’s online database, The Keep. That means if you did have the old god baby with Morrigan, the kid could actually show up in Inquisition, along with many other little nods to your previous choices.
But Dragon Age: The Veilguard took a different approach – instead of leaning on The Keep, BioWare instead allows you to recreate your protagonist from Dragon Age: Inquisition in the character creator and select certain decisions you made in Inquisition via tarot cards. However, the game offers only three world state decisions: whether or not you disbanded the Inquisition, whether you vowed to redeem Solas or stop him at any cost, and, of course, who did you smooch in Inquisition?
Speaking to us for our IGN First coverage back in September, the BioWare team explained they wanted to focus on choices in The Veilguard that they could react to meaningfully. Still, that didn’t change the fact that many fans were majorly disappointed upon hearing about the limited options – especially given the fact that they only tie back to Inquisition, with no updates from Origins’ Hero of Ferelden or Dragon Age II’s Hawke.
However, there’s a glimmer of good news for those hoping to see their previous choices reflected in future Dragon Age games, should BioWare decide to make another sequel. Game Director Corrine Busche and Creative Director John Epler recently sat down with IGN for a wide-ranging, spoiler-filled interview
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