Between Dragon Age 2 and Dragon Age: Inquisition, there was a little text-based Dragon Age game officially made by BioWare. The text-based game was utterly story-driven and took place in a marquisate called Serault. In the game, called The Last Court, the player would take the role of the Marquis of Serault and make decisions to try to get the marquisate back into good standing with Orlesian society. The old ruler of Serault (the players' grandfather) was simply called the "Shame," and was a ruthless apostate mage that became an abomination.
As punishment for the Shame's actions, the Divine stripped the family of their ancestral mask and locked up Serault's chantry. Due to the actions of the Shame, the veil is very thin in Serault, and it possesses a forest renowned for both its mystery and hunting. Its religion is unlike any other in Thedas, mixing in the Andrastian Chantry with local customs and cults. Its industry is built specifically on glass, and its people are odd, unnamed, and quite superstitious.
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Ruled by the de Serault family for generations from an ancestral chateau home, Serault's symbol is a stag in a mirror. The family motto relates to the glass industry of Serault, which is "Payment in Glass." The town is always referred to as a "her" or "she" rather than "it." The best word to describe the Andrastian religion in Serault is "tilted." They know that are not accepted by the Chantry's Grand Cathedral already, so the religion has deviated from the norm. For example, the Cult of Masked Andraste worship Andraste in the form of a masked huntress, and built shrines of her around the forest. They conduct rites in black robes and masks made of
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