All six of the Tiny Tina’s Wonderlands classes have been revealed, and Gearbox has crafted a fascinating lineup of abilities for players to wield in the spin-off. The final two classes unveiled to the public were the Spore Warden and the Graveborn. While the Spore Warden’s unique bow and mushroom companion have instantly brought a lot of attention to the class, the Graveborn’s abilities seem to be the most unique in the game.
Tiny Tina’s Wonderlands players that choose the Graveborn will have to deal with self-damage when using their abilities, something entirely new to the Borderlands franchise. As the only class in the game to have this self-damage, the Graveborn is the riskiest option players have available to them. However, the class’s abilities wounding them is beneficial, as it allows the abilities to be incredibly powerful. The Graveborn will likely be a class that rewards experienced players who master its downsides, which could make it very rewarding in the long term.
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Currently, two abilities have been revealed for Tiny Tina’s Wonderlands’ Graveborn, and both come with some downsides. The first of these special abilities is “Reaper of Bones.” This ability should be particularly deadly, as it allows players to lifesteal and deal increased melee damage for a period of time — though player health will constantly be draining.
When using “Reaper of Bones,” players will want to keep stealing enemy health to restore their own, utilizing their magic attacks in between to deal extreme damage. Not only will players need to learn when to use magic and when to focus on stealing health, but this could be an excellent ability to build around. Not only could skills lower the
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