Final Fantasy VII Rebirth is not only a fascinating retelling of one of gaming’s most beloved titles — it’s also among the most feature-rich games of this generation. From vast open areas to explore that teem with activities to densely populated cities and tense dungeons, there’s at least 100 hours worth of content to uncover here if you’ve got the time and energy to complete it all.
As you work through the game, you’ll find that a surprising amount of this playtime sees you engaging with minigames, both to advance the story and just for fun to earn optional rewards. And though there are a few duds scattered along the way — we’re looking at you Gears and Gambits — most of the minigames you’ll encounter offer a unique and enjoyable diversion for Cloud and friends. We’ve gone through a tough elimination process and decided on our picks for the top five minigames in Final Fantasy VII Rebirth.
It wouldn’t be a proper remake of Final Fantasy VII without the return of everyone’s favorite porpoise who helps us reach Upper Junon. And thankfully, riding the dolphin in the Under Junon area isn’t a one-time deal this time either, as you’ll find that you need to race this little guy through the course multiple times throughout your journey in Final Fantasy VII Rebirth — especially if you want to complete everything. Luckily, it’s a hell of a thrill that harks back to classic watercraft racing games likeJet Moto and Wave Race 64, and it’s hard not to wish that there was even more of it.
RelatedAs you hold on for dear life and let the dolphin lead the way, you have to dodge obstacles, jump off ramps, and perform some tight turns while collecting balls that increase the sea-dwelling mammal’s speed. Of course, the faster it goes, the
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