I’ve played Ticket to Ride with my wife on numerous occasions, and I’ve never felt that Ticket to Ride was a good two-player game. The small box games, like Ticket to Ride Berlin and Ticket to Ride Amsterdam are great with two, but the larger games just don’t work as well, especially if someone is on one side of the board, and the other person on the other.
When Asmodee Canada reached out about reviewing Ticket to Ride Legacy: Legends of the West, I almost sent back a response that ultimately ended in me turning down the opportunity.
I have a very dedicated gaming group who helps with reviews on the website, but we currently have two ongoing legacy games that need to be completed, plus a few more waiting in the wings. As not wanting to monopolize our legacy game time with games I need to review, I decided to play through this one with just my wife.
I’m not one to keep the cat in the bag, so I’ll lead with this: Ticket to Ride Legacy: Legends of the West plays VERY well with two players, and I would recommend it if it was your only option. I do believe the game will be much more competitive and strategic with more, so if you have a dedicated group ready to play, I’d opt for more than 2 players. That being said, if playing with two players is your only option, I still highly recommend this game.
There are spoilers ahead, so turn away if you don’t want anything ruined!
There are a few things that make this game work well even with two players: the fact that tickets are removed from the game in certain situations; with two players, company towns will make more strategic path choices, and getting tracks put onto track beds is likely less chaotic. Ultimately, I think it’s easier to balance the experience for all players in a
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