The upcoming Season 4 of brings much more content added to the game than simply a new seasonal story and limited time quests. is a massive overhaul to many of the foundational game mechanics for character builds, inventory, and customization of play style for the entire game — both the Seasonal Realm and the Eternal Realm. This update fundamentally changes and improves many of the mechanics that have been giving players some frustration since 's release last year and will include new ways for everyone to play the game.
In anticipation of Blizzard's full announcement of these changes, three of the lead developers of sat down with to talk briefly about some of the things players can see from the upcoming changes. These include a redesigned way to manage items, particularly in endgame, and how players can now get more creative by making unique and fun character builds. will begin on May 14, 2024, and — don't worry — it will also include a fun Seasonal questline alongside all the new inventory updates.
Screen Rant: «Will Season Four have a full story for the Season that is separate on a Seasonal Realm?»
Joseph Piepiora, Associate Game Director: “Season of Loot Reborn is not just a new season we are introducing to Diablo 4. There are obviously a lot of things that are going to make it over to the Eternal Realm in general, as we have made a vast number of improvements across the entirety of the game between new content types we are adding and constantly being revised. But the question of is there going to be a seasonal storyline that players can go through: the answer is yes. The focus and emphasis of the release has been primarily on ensuring the loot game experience is a lot more crisp, it’s more fun to engage with, there’s more opportunities for surprise and delight, which really has reached the endgame experience of Diablo 4. On introducing new content in the form of Artificer’s Pit: there’s now an extremely deep and dense dungeon environment for players to begin
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