Destiny 2 Vow of the Disciple is a classic throwback to sign callouts from Last Wish, alongside relics from three different raids packed into one encounter. It tests an individual's patience, friendships, and skillsets as a whole.
Like many raid encounters, The Witch Queen expansion concludes with possibly one of the most mechanical-heavy raids in the game.
The following article will guide you through the core mechanics of the first major encounter in the Vow of the Disciple raid, called Acquisition.
There are a total of 27 different signs that all six members of a fireteam need to remember. The above picture will help you coordinate with specific callouts, but it can be anything you want. As long as your fireteam is familiar with the callouts you're giving, everything's fine.
If it makes things any easier, you do not have to follow the image, but can come up with names of the signs among yourselves. Once you are familiar with all 27 signs, now comes the main room.
Once you're inside the Acquisition, there will be two signs right in the middle signifying the division of the room. The two sides of the room are the "Light room" with the Traveler sign and the "Dark room" with the Pyramid sign.
There are three obelisks in the area, with one in the center, one on the left, and the other on the very right. In addition, nine different rooms with signs are located within this area, which you will need to enter to progress the encounter further.
The main objective here is to provide offerings to all three obelisks present in the corners of the area. The encounter can be initiated by shooting the Darkness entity present in the middle. The same can be done to open all nine rooms.
Each one of the obelisks, however, will show you three
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