Rhulk is the final boss in the Vow of the Disciple Raid in Destiny 2, and this fight is also the last encounter that the fireteam will have to complete in order to beat the Raid. Before players are able to damage Rhulk, they'll have to complete two phases that involve the symbols present throughout the Vow of the Disciple. Fortunately, the mechanics for this fight aren't actually as complex as they appear to be. Instead, the main threat is Rhulk himself and the massive amount of damage he can deal to the fireteam.
While the Gjallarhorn Rocket Launcher with its Catalyst is perfect for the damage phase against Rhulk, only one teammate needs to use it in order for the rest of the fireteam to gain the Wolfpack Rounds for their Rocket Launchers. Four of the remaining Guardians should ideally be using the Izanagi's Burden Exotic Sniper Rifle, a Rocket Launcher with the Auto-Loading Holster perk, and whichever primary weapon they see fit. Alternatively, those who don't have Izanagi's Burden can use another Sniper Rifle and substitute their Rocket Launcher for Sleeper Stimulant, or just outright use Gjallarhorn as well. The final Guardian should have Divinity equipped since Rhulk is constantly moving during the damage phase and will easily knock the fireteam outside of a Well of Radiance, forcing the team to constantly be moving as well.
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Similar to the Caretaker encounter in Vow of the Disciple, the fireteam will need to be split up into two teams to manage everything occurring through each phase, although the whole group will remain in the same location. This time, however, the fireteam will have three Guardians designated to crowd control while the
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