It's the season of the really deep patch notes for Destiny 2.
By Darryn Bonthuys on
A new season means a new patch for Destiny 2, and the Season of the Deep update is a big one. Over the last couple of weeks, Bungie has been detailing just how substantial the changes will be for Destiny 2, and as you can see in the very long patch notes below, there's a lot going on here. In case you missed those briefings, here's a quick rundown of what you can expect to change this season.
In the Exotics department, both armor and weapons are getting fine-tuned. A lot of legacy armor is being overhauled to offer new functions so that they can tie in better with last year's Light subclass reworks, and several older Exotic weapons in Destiny 2 are being changed to be more in line with the game's current meta.
Several roaming Supers are being changed, and for most classes, you can expect these ultimate abilities to pack more of a punch. Fists of Havoc, Golden Gun, and Chaos Reach are a few standout examples here, as these particular Supers should be on a more level playing field when you log into Destiny 2 this week.
Armor mods were streamlined when Lightfall launched, and in Season 21, that system is getting expanded with more options to create more unique builds. The Armor Charge mechanic is also being enhanced, and there are now more generous methods for collecting Orbs of Power and elemental resources that won't require you to always run into enemy territory to grab those precious charges.
Other changes in the patch include several new accessibility improvements, a new shield system for enemies, and an upgraded inspection screen for weapons. Master Rahool will also offer new Exotic armor focusing for gear that you already own and Strand
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