Bungie launched one of its biggest Destiny 2-focused blogs in recent memory on Thursday. In nearly 9,000 words, the studio described some major weapon updates coming to its MMO on May 24, with the start of the currently unnamed season 17.
There are too many minute Destiny 2 changes to describe here, so we’re going to break down two of the biggest changes that will have the biggest impacts on players: glaive and Exotic changes.
Glaives have been weak since Bungie released them with its Witch Queen expansion in February. While exciting, they just don’t perform well in any difficult content. So Bungie is fixing that with some major updates.
First, Bungie clarified its intent. Glaive melees should contribute to damage perks and act as a standard melee. So a melee kill with the glaive should trigger the Swashbuckler perk, but only the ranged attack will get damage increases from perks. That’s the current plan, at least.
As for concrete improvements, next season PvE enemies will take 25% more damage from glaive melees, and shielding will cost 30% less energy than before. All glaive projectile speeds will also scale with the range stat, moving much faster than before. This should help them perform better in high end content, allowing players to use them as defensive tools that still pack a decent punch.
Moving onto Exotics, Bungie is giving major improvements to the Exotic glaives. The Edge of Action Titan glaive mini-bubble will give all players inside a Void overshield and will benefit from the Helm of Saint-14 Exotic effect, which blinds targets inside the shield. The Edge of Intent Warlock Exotic glaive’s healing turret will gain increased speed and acceleration. The Edge of Concurrence Exotic Hunter glaive’s damage is
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