With King's Fall now available in Destiny 2, it was only a matter of time before Bungie released the more difficult Master version of the raid. Master is intended for highly skilled players that seek to push themselves further and get unique rewards only available at the highest tier of difficulty in the game.
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It is a different kind of difficulty from the Legendary Witch Queen Campaign, as Master raids are notorious for relying solely on Champions and absurdly high Power requirements. This is also the case for Master King's Fall, and this guide will help Destiny 2 players know what changes to watch out for.
When selecting Master King's Fall from Orbit, players will see several modifiers listed in the lower left-hand corner. The active modifiers are Champions, Chaff, and Match Game. For players unfamiliar with these modifiers, Chaff disables the radar and Match Game requires players to match damage type with enemy shields.
For example, a Void shield can only be reliably broken with Void damage. As far as Champions go, players will encounter Barrier, Overload, and Unstoppable Champions. Other than that, the entire encounter is set to 1600 Power so that players will be doing less damage and taking more damage.
From a mechanic standpoint, players will still grab the relics and dunk them into the statues. The Master twist on this encounter is that every time the relics are picked up, Unstoppable Champions spawn right next to them. In addition, an Overload Champion will spawn in the middle room where both teams carrying relics will converge.
Players should have Exotics or Anti-Champion mods equipped to deal with the Champions. Once all the statues have been activated, players can
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