There must be an almost erotic thrill to eliminating an entire currency at the click of a button. That's what is going to happen in Destiny 2 at the end of November when Season 23 launches. Bungie today announced that it will be completely deprecating Legendary Shards, which are a material used to pay for all sorts of items in the game. Unlike previous material deprecations, the studio also said that it will not be offering anything by way of compensation. Legendary Shards are just going to be gone.
The timing is a surprise, but Bungie's rationale is not: The Legendary Shards economy is currently in shambles. Checking my balance, I have just over 13k after many 1,000s of hours in the game. That's enough to be able to pay for engram decoding and weapon masterworking without much worry. But in the past I have dipped as low as a couple of hundred, particularly when Trials and Iron Banner weapons were exorbitant to focus using Shards. However, one of my clan mates has somehow managed to amass a staggering 186k (largely because he's a cheapskate who, unlike me, doesn't masterwork every gun he owns).
The problem, though, is new players, who have little way of catching up. The primary means to acquire Shards is from dismantling Legendary quality gear, with a return rate of four shards per item destroyed. Without grinding for 100s of hours it's near impossible to accrue a comfortable balance because Bungie has been trying to set prices that work for both types of players.
«Some players have more than they would ever be able to spend, while others struggle to earn enough to engage with the systems that require Shards as a cost,» said a spokesperson for the Destiny 2 economy team in the This Week at Bungie blog. «This often made
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