Destiny 2's latest weekly reset has brought with it a new update, with most of the fixes being focused on the Solstice event. Read on for a look at the 4.1.5.1 patch notes.
Some of the minor fixes include Solstice armor glowing the correct color when a Stasis subclass is equipped, a slight nerf to The Last Word's damage output, and an end to The Investigation exploit for Silver Leaves.
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Now Playing: Destiny 2: Season of the Haunted — Solstice Trailer
One of the most prominent issues that fans have discovered in the week since the event has gone live is that earning Silver Leaves from certain activities wasn't guaranteed. With patch 4.1.5.1, Bungie has addressed that problem and you can expect to get some of the celebratory currency once you successfully complete a run of activities such as Sever missions, the Blind Well, and Nightmare Containment.
One of the other big fixes this week is for the seasonal hand cannon, which was utterlybroken when players first got their hands on it. Something New's key perk, Dreamwork, encouraged you to work with another Guardian to deliver big damage to an enemy. If your teammate delivered the killing blow, then your hand cannon would be refilled with reserve ammo without you needing to reload it.
The problem here was that the Dreamwork perk applied itself to other weapons on your Guardian, regularly overfilling magazines. Players had fun with this, and it wasn't unusual to see rocket launchers fire off two explosive projectiles before a reload was necessary.
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