Towards the end of the main job «I Walk The Line» in Cyberpunk 2077, players are faced with a difficult choice. The point of the whole quest is to find a NetRunner and take him out so that Placide can free the captured Voodoo Boys, but that objective comes into question at the last minute thanks to some key information revealed to players by the NetWatch agent.
Cyberpunk 2077: How to Get Monowire Early and For Free
It's no secret that Night City is full of deception and cheating, and if the NetWatch agent is to be believed, Placide is planning on killing the player after they accomplish their goal. With that in mind, the NetWatch agent gives the player a choice, allowing them to change sides and let him walk free instead of killing him. This is but one of many choices Cyberpunk 2077 players will be faced with, though it won't affect the main story of the game in a significant way down the line.
Updated on February 8, 2022, by Anastasia Maillot: There haven't been many changes to the actual story of Cyberpunk 2077 since its release in 2020, but with DLCs and expansions on the horizon, players might feel tempted to return to Night City for another run. Choices are an important part of the main storyline, and while some of them affect the outcome significantly, the choice between siding with the Voodoo Boys or with the Netwatch Agent in «I Walk The Line» is one that only comes with small changes (and potential access to a cool reward).
If the player decides to stick to the plan and incapacitates the NetWatch Agent, Placide will use the malware he planted on the player to attempt to kill V as well as other NetWatch Agents, but the player is able to survive this.
As a result, they are able to leave the compound without a fight as
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