Hi, this is Alex Rushdy of 13AM Games! I’m creative director on Dawn of the Monsters, an upcoming side-scrolling beat-‘em-up where you can play as monsters, a robot, or a superhuman to defend Earth against the oncoming Nephilim threat.
You will have a variety of tools in your arsenal. Including environmental weapons, special pickups, Health Upgrades and, most importantly, the power to modify your character’s DNA (and thus, their abilities) with DNA Augments. Here we’re going to take a closer look at these and their vital role in the game.
Augments are equipable upgrades that increase a character’s attributes and give them special perks/abilities. Augments can be equipped in the main menu under Research and Development or in the character select screen.
You can equip three Augments on any character, and you can even use the same Augment on different characters while in co-op multiplayer.
There are seven attributes, which are divided into primary and secondary groups.
The primary attributes are:
The secondary attributes are:
Each Augment has a total of four attributes. The primary attributes on the left are always present in the Augment. The secondary attributes on the right, however, are chosen randomly Augment to Augment.
A perk is a unique trait or ability that is the main focus of any given Augment. These are always positive, but can sometimes have a drawback to the power it grants you. For example, Reckless is an Augment perk that increases your attack but also reduces your defense.
A perk can either be passive (constantly “on”), or it can require a certain condition to activate.
Augments are placed into “slots.” There are three slots, each of which can hold one Augment at a time. That means each character can
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