Popular culture has a keen interest in cults despite — or, perhaps, because of — the traumatic effects they can have. Media about real or fictional cults release often; recent examples include NXIVM docuseries like The Vow, as well as the followers of Ammit led by Arthur Harrow (Ethan Hawke) in Disney+'s Moon Knight. These and other projects examine the dichotomy between a cult's altruistic face and sinister underbelly. Massive Monster's upcoming Cult of the Lamb manages the same through its blend of genres.
Cult of the Lamb was announced during Gamescom Opening Night Live 2021, published by the eclectic Devolver Digital. Stylistically similar to Klei Entertainment's 2013 release Don't Starve, Cult of the Lamb caught the attention of many thanks to its juxtaposition of cute and horrific elements. Creative director Julian Wilton compared their game to series like Happy Tree Friends and Over the Garden Wall in an interview with Game Rant last year, and a 20-minute demo build from PAX East 2022 certainly corroborates this perspective.
Cult of the Lamb Devs Talk Inspirations and the 'Juxtaposition of Cute and Horror'
The PC demo begins with a chained lamb, the last of its kind, being primed for sacrifice before a tribunal of eldritch entities to prevent the return of «The One Who Waits.» However, the tribunal — four «Bishops of the Old Faith» — don't foresee how the lamb's death will bring them before The One Who Waits. This banished demon grants them life, unholy power, and the mission of building a cult to get revenge against the Bishops.
These somber opening moments, with players being walked to their execution, sharply cut into frenetic action — the lamb able to dodge-roll past their captors and strike with a sword formed by
Read more on gamerant.com