After several years, Crypt of the Necrodancer is getting a big update. Brace Yourself Games published the v3.0.0 update for Crypt of the Necrodancer yesterday, June 30.
The studio also shared a blog post about the update, going into more detail about what it adds and why. As it notes, it has been 1,721 days since Crypt of the Necrodancer‘s last update in 2017. As for why the update is happening? I’ll let Brace Yourself speak for itself:
“Well, let’s just say this is a precursor to something bigger coming your way, and we want to make sure that we address some of the community’s most significant feedback before we get there.”
That’s certainly good news. But as for the biggest feedback, this update addresses a bunch of quality-of-life aspects: loading times, difficulty, custom music, and more.
One big addition is the No Beat mode, which lets you play any character like the Bard character, even Aria. So yes, play to your own beat!
Also huge is the Save and Quit feature, letting you dip out of a play session and keep it suspended. Load times have also been “greatly” reduced, controller and Steam Deck support has been improved, and various updates have been made for controls and inputs.
Plus, custom music has been overhauled with the ability to save multiple playlists and switch around. Files in MP3, OGG, and FLAC are supported and beat detection is performed in the background. These will go great with the overhauled mod loader and new custom level editor.
On top of that, there is now independent per-player beatmaps in co-op, an upgraded replay system, new leaderboards for Low%, and more. There’s even a countdown to unpausing that you can customize, for getting back into the rhythm.
It’s a pretty hefty Crypt of the
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