Critical Role was a humble D&D livestream experiment begun on Geek and Sundry circa 2015. Since then, it's become a massive company, producing TTRPG systems and TV shows with millions in funding, and it's finally set its eyes on the world of videogames. That's according to a recent interview with Rolling Stone, wherein CEO Travis Willingham, who plays Grog Strongjaw in both the animated series and the livestreamed show, reveals that it's become «an active pursuit» for the crew.
«The last few years we have been having necessary conversations to figure out how to do that smartly. It's, you know, it's an entire enterprise that's separate from what we do on Beacon, Twitch, or YouTube, it's separate from the animated series and it comes with its understanding that has to be undertaken … We are starting to come to the end of a long road that we've been undertaking for the last couple of years.
»And hopefully, we'll have something really exciting to share, maybe around the end of the year, maybe at the beginning of 2025, just in time for our 10-year anniversary."
That's a far more confident stance than the one given by Matthew Mercer almost exactly one year ago in an interview with Dicebreaker, wherein he cautiously approached the subject as something that could only happen if «all those stars align». Granted, he wasn't wrong to express caution—while Critical Role's made mountains of merch, started its own charity foundation, has its own publishing arm, and so on, making a videogame is a monstrously hard effort even compared to all of those milestones.
The Critical Role cast is made up of prolific videogame voice actors—you might've heard Marisha Ray as Jaina Proudmoore, or Liam O'Brien as Illidan Stormrage, for example. Meanwhile, Matt Mercer has a list of credits so big it's unviable to recount here, starring in Persona 5, Overwatch, League of Legends, Baldur's Gate 3… point is, these guys have been in the industry for years. They're likely wildly aware that a Critical
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