This March brought the moment every Counter-Strike: Global Offensive fan had been waiting for. Following months of frenzied speculation and things like trademarks being spotted, Valve announced the upcoming release of Counter-Strike 2 this summer: a complete overhaul and rebuild of the game, free-to-play, with everything carrying over.
Ever since the announcement a limited test of Counter-Strike 2 has been ongoing, with Valve switching a small number of maps and features around as it fine-tunes the game for public release. Probably the funniest thing about this is that when distributing access Valve deliberately cut-out players with a record of cheating or griefing, but I digress, because now the developer's added two new maps, including one that's a full rework of an existing CS:GO map, and the 2v2 Wingman game mode. Wingman especially is a welcome addition that was first added to CS:GO in 2017, and offers a more bitesize experience as well as one it's much easier to assemble a team for.
The new maps are Overpass (added to all modes) and Vertigo (Deathmatch and Casual only for now), and their arrival sees the gorgeous Nuke and Office removed. Which is kind of a shame, because seriously: this new version of Nuke made me want to work in a fictional power plant.
It's Overpass that's had the big rework here, and I've just had a quick tootle around. This thing is sumptuous, with the new level of detail immediately obvious in things like the corridor interiors and playpark, and while the layout isn't changed enormously there are notable adjustments to some wall bang spots and sightlines. Mostly, though, I just spent five minutes gawping at the water at the lower part of the level, which shimmers and makes me thirsty. Thirsty
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