Remedy Entertainment is a studio known for making eccentric games. With Control, the trend continues and is taken to new heights. The game is heavily inspired by the SCP Foundation, which is a fictional organization that seeks to capture and neutralize anomalous entities before society finds out about them. The SCP Foundation has always been fertile grounds for a good video game, and there have been attempts but none have ever been on the big-budget scale of Control.
The game stars Jesse Faden who is a woman that is on the hunt for her brother. This has her coming into contact with Objects of Power, which are supernatural items that often look normal but behave in strange ways. Although a television that makes Jesse levitate and a floppy disk that lets her launch objects may be amazing, Objects of Power are not the most interesting part of Control. That honor goes to the setting. The entire game takes place in the Oldest House, a skyscraper standing somewhere in New York. It is constantly shifting and makes good use of the available space.
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On the outside, the Oldest House looks pretty boring with its brutalist architecture. However, this only serves to conceal the world of wonder that lies within its walls. Every floor in the building houses different splendors that can be intensely psychedelic at some points, and with Control's DLC, there is even more to explore. The top floor features the Executive Sector with its suede carpet and fine wood walls that look fit for a Fortune 500 CEO. Things get stranger on the floors below. The Research Sector, for instance, features rooms infected with an alien fungus and scintillating growths that appear otherworldly. Players can
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