Just like with cozy farm sims, there are way more monster-taming PC games to choose from than there were only a few years ago. It's easy to miss some of the smaller contenders, so I'm glad I managed to catch Anode Heart. This monster taming RPG launched just last week and, based on what I've played in its demo, is doing a great job channelling the good old aughts.
Anode Heart's developer Stochastic says that it is a «homage to the classic monster tamer games of the early 2000s,» and that's super clear as soon as I start. Anode Heart doesn't bog me down in too many tutorials or backstory right off the bat. It trusts that I've played games like this before so it doesn't need to get long-winded while introducing a professor-like character who wants me to choose one of three elemental type Tamas to train and the digital device I'll use to record all the other Tamas I encounter and tame. After a bit of dialogue and a snappy battle tutorial, I'm off into the world.
The classic inspirations are working for other players too, it seems. Several positive user reviews so far mention it will feel familiar to fans of Digimon World games. I was a Pokemon kid, personally, but I'm feeling nearly as much nostalgia here in its soundtrack, art style, and creature designs.
Similar to Cassette Beasts earlier this year, Anode Heart doubles down pretty hard on its theme: the physical tech of the '00s like floppy discs all wrapped in «a futuristic world where physical and virtual reality are deeply intertwined.» Its initial mission is about figuring out why the Tamas, creatures of the Net, are starting to show up here in the Overworld.
Anode Heart also notes its fast-paced battle system as a feature. Each battle Tech my Tamas learn has its own
Read more on pcgamer.com