It’s more bad news for Cities Skylines 2, which has now seen its console version delayed indefinitely.
In a note to console players, publisher Paradox said the console version was still not up to scratch and will now miss its planned October 2024 release window, itself a delayed target from earlier this year.
“Unfortunately, we have not yet met the stability and performance targets we set for the console release,” Paradox said. “Without a Release Candidate (RC), we are now unable to meet an October release window.
“While we are making slow but steady progress, there are still unresolved issues impacting the game in ways that harm the player experience we want to deliver. We expect to receive a new RC, which will undergo a thorough review in August. This evaluation will determine whether we can begin the submission process and provide a solid release date, or if further issues need to be addressed.
“We understand this is disappointing, and it’s not what we had hoped for either. However, we are committed to keeping you informed throughout this development process, even if the updates aren’t always what we’d like.
“Thank you for your understanding and support.”
Colossal Order’s troubled city-builder sequel launched in October 2023 on PC via Steam and immediately ran into a number of issues. But Cities: Skylines 2’s problems began before its launch even arrived. Colossal Order had warned players the game would release with performance issues a week before it came out. In IGN’s Cities: Skylines 2 review, which returned a 6/10, we said: “Cities: Skylines 2 is an ambitious sequel that might have bitten off more than it can chew – be prepared to do a lot of terraforming if you don't want your metropolis to look like a nightmare.”
Colossal Order CEO Mariina Hallikainen later admitted the lack of modding support was the developer’s “biggest regret.” Then, in April, Paradox was forced to offer refunds for the latest DLC, with Hallikainen and Mattias Lilja, deputy CEO of publisher
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