As part of today's announcement bonanza, Paradox Interactive has officially unveiled its long-awaited city builder sequel Cities: Skylines 2, which is coming to PC, Xbox Series X/S, and PlayStation 5 at some point «later this year».
Cities: Skylines 2 is being developed by Colossal Order and promises a «revolutionary» spin on the studio's acclaimed 2015 original, giving players the tools to «build any kind of city they can imagine and follow its growth from a humble village to a bustling metropolis».
How Cities: Skylines 2 will differ from its predecessor in more specific terms, beyond a shiny new facade, is currently unclear, but Paradox says the game — which it calls the «most open-ended city-building sandbox on the planet» — will enable players to «create and maintain cities that come to life like never before.»
To that end, there's talk of «fully-realised transport and economy systems», alongside a «wealth of construction and customisation options.» Plus, Colossal Order is hoping to help solidify Cities: Skylines 2's longevity from the off, with promise of «advanced modding capabilities.»
Today's announcement is accompanied by brief trailer, but expect much more information as we draw nearer to Cities: Skylines 2's Xbox Series X/S, PS5, and PC release later this year.
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