One of the original directors of Chrono Trigger, Yoshinori Kitase, asked fans about the best approach to bringing back or remaking the classic JRPG for a modern audience. First released for the SNES, 1995's Chrono Trigger was one of the most influential JRPGs of all time. It had a team of talented creators working on the game, including Final Fantasy creator Hironobu Sakaguchi from Square, Akira Toriyama of Dragon Ball fame, and more. Chrono Trigger also had three directors, Yoshinori Kitase among them, who was the director of many critically acclaimed Final Fantasy games and continues to work at Square Enix to this day as a producer.
Chrono Trigger is praised as one of the best RPGs of all time due to its timeless graphics, deep combat systems, and a compelling story that has continued to capture the hearts of audiences nearly three decades after the game's original release. Its overwhelming popularity is maintained to this day, as Square Enix has re-released the game on multiple platforms, including the PC and even mobile devices. Despite Chrono Trigger still being accessible today on many platforms, it seems that there is some desire to remake the classic game.
On an episode of the My Perfect Console podcast hosted by Simon Parkin, Yoshinori Kitase was brought on as a guest. During this episode, Kitase asked the host and fans what the best way to reintroduce or remake Chrono Trigger for modern audiences would be. Kitase also shared three specific routes that the game could be remade: a straight port, a graphical remaster, or a remake on the scope of Final Fantasy 7 Remake.
Parkin shared his view on the matter, stating that he really liked how Nintendo approached remaking The Legend of Zelda: Link's Awakening for the Nintendo Switch. Kitase then thanked Parkin for his input. Based on Kitase's suggestions, there are multiple avenues a Chrono Trigger remake could go down.
A graphical remaster on the same level as 2019's Link's Awakening remake or an HD-2D remake like Li
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