How do you feel about revisiting previously played games? I love to revisit family all the time. Video games though, are a little different. I am straightforward when it comes to how I tackle a game. I like to play and see it to my personal conclusion, whether that is beating the game, or often giving up and forgetting about it. I do that plenty with games I am not reviewing; it is always the games I purchased that get ignored most. When I first tried out Fabledom, it was as a preview for Gaming Nexus. Since then about a year has come and gone, and Fabledom has grown. I recently had the chance to return to and see how development finished. Turns out, the path it was on was made with care and support.
Lucky for me, the story in Fabledom hasn’t changed much at all. This fantasy city-builder has stayed true to its early roots. You are still the heir of a thriving kingdom, and now it is time for you to make your way through this world. Find your own land, settle, and grow it into a kingdom. It is easier than it sounds. People just begin to show up. I love that every NPC is given a first, bland, name. Little touches like that are nice to see, and make me think that even something trivial as naming an NPC I will have zero contact with in my time was still done.
The visual charm of Fabledom has thankfully remained a constant highlight. The game's blend of realistic and cartoonish elements is a visual treat. The environments are beautifully crafted, and the buildings are a testament to the game's aesthetic appeal. Fabledom continues to be a delight to behold. I especially love the look of the winter season and areas of Fabledom. It’s not just the visual glamour of Fabledom that I admire. The dialogue is great. Witty, charming, humorous - I love their take on it.
Diplomacy is the biggest addition to help drive home the idea that Fabledom isn’t the same game it was in Early Access. You have other towns that you do not control, where you can interact with those