In a comeback that no one really saw coming, SEGA’s arcade Cosmic Smash series has made the jump to the modern age, with a fully reworked and rebranded PSVR2 title. C-Smash VRS will thrust players into a minimalistic world to play games of squash in virtual reality. On paper it might not sound like it is up to much, but delve into its mechanics and you’ll discover a bare yet impressively entertaining package.
The game is simple: loading into a small level with a paddle in hand, you’re tasked with swiping a ball into varying targets on the other side of a room. With a pull of the left analog stick you’ll move left or right, but everything else is down to you. Quite quickly we forgot where we were as we tried to angle the paddle just right to hit that pesky target in the top left corner.
It’s immediately apparent how well designed C-Smash VRS is for the PSVR2. The Sense controllers feel finely tuned to the whole experience, where the slightest angle of our wrist would impact where the ball would fly off to. Granted it takes a little bit to get used to, especially since we aren’t quite squash connoisseurs in real life, but once you get it down it feels fantastic to play. It’s another great example of Sony’s tech fading into the background, allowing the game itself to shine,
The game will gradually introduce smaller targets and blocks, which make the angle of your strikes all the more important. And with a time limit on most levels, there was an element of pressure there that kept us coming back. We never experienced SUPERHOT or Beat Saber levels of intensity, but C-Smash doesn’t really reach for that. It’s a far more chilled out experience than we had anticipated, but a welcome one that allows you to enjoy the simplicity of
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